// Copyright Epic Games, Inc. All Rights Reserved.

#pragma once

#include "CoreMinimal.h"
#include "Framework/Commands/Commands.h"
#include "InputConfigureButtonStyle.h"

class FInputConfigureButtonCommands : public TCommands<FInputConfigureButtonCommands>
{
public:

	FInputConfigureButtonCommands()
		: TCommands<FInputConfigureButtonCommands>(TEXT("InputConfigureButton"), NSLOCTEXT("Contexts", "InputConfigureButton", "WidgetGroupInput Plugin"), NAME_None, FInputConfigureButtonStyle::GetStyleSetName())
	{
	}

	// TCommands<> interface
	virtual void RegisterCommands() override;

public:
	TSharedPtr< FUICommandInfo > OpenPluginWindow;
};